当前位置:网站首页>[Tencent classroom] creator zero foundation immortal practice is online!

[Tencent classroom] creator zero foundation immortal practice is online!

2021-08-08 15:32:29 wx5d33905354cb6

watermark,size_16,text_QDUxQ1RP5Y2a5a6i,color_FFFFFF,t_100,g_se,x_10,y_10,shadow_90,type_ZmFuZ3poZW5naGVpdGk= The consciousness of a once Internet addicted teenager makes every effort , Want to call your new life ! Believe in games and programming ! Will be the strongest weapon in the future ! As long as willing , We will be unstoppable !

01 Building foundation

Focus on hands-on practice , Study Cocos Creator Fundamentals of engine software

  1. development environment
  2. Engineering structure
  3. Engine software
  4. Build release
  5. Code debugging

Through the provided game source code engineering case , Quickly get started with the use of engine software 、 structure 、 preview 、 debugging , In general, let the game play first !

02 Inedia

Study Cocos Creator Engine component design game content , Based on the built-in components of the engine and the general components developed by Xiaoheng , Complete some interactive game scenes ( Slide 、 change 、 eliminate )

  1. Introduction to common components ( spirit 、 written words 、 Button )
  2. Screen layout adaptation ( adapter 、 Layout 、 array )
  3. General component play ( Interesting function point implementation )
  4. Component source code interpretation ( Try modifying the script code )
  5. Component design thinking ( Extensible enabling model )

You can design game content without writing code , Our philosophy : Games are designed by game designers , It's not the code that programmers knock out !

03 Jindan

Component based programming training , Use JS\TS The code algorithm controls the... In the game UI、 Animation 、 voice

JS Language foundation

  1. Basic data type
  2. Operator & sentence
  3. JS Object oriented and ES6
  4. practical JS Debugging technology

Creator Organizational development

  1. TypeScript Component syntax
  2. Node and component life cycle
  3. Components API application

Eliminate game algorithm practice

  1. Layout
  2. eliminate
  3. Drop

Deep engine scripting , Study JavaScript/TypeScript Language development modular reusable components , Only after understanding the thinking of component development , To write high-quality code , A golden pill for game development

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